Learning & Development
Professional Meet Up Series!

Learning & Development
Professional Meet Up Series!

Join Us for JEOPARDY!®️ Every Friday at 1 pm ET

Play a JEOPARDY!® Game on fun pop-culture content live on Zoom! There is a new game every week!

Experience First-Hand How Games Can Super Charge Your Training.

Take the Power of Play Anywhere!

game-board-for-web-page-1200x927-fnl-comp

6 Email
7 Send in Text
8 Text Chat

SSO/Single Sign-On

4 Webinar
5 Webinar Chat

9 Learning Management Systems

SSO/Single Sign-On

10 Downloadable
SCORM Package

SSO/Single Sign-On

11 Embed in
Storyline | Captiva
Lectora + more

SSO/Single Sign-On

18 Online Conference

Instructor-Led Play | SSO | Group Play

15 Live Learning
16 Virtual Led (VILT)
17 Instructor-Led Training (ILT)

Instructor-Led Play

14 Play on zoom or
most video
conference apps

SSO/Single Sign On

13 Solo Game Play

SSO/Single Sign On

12 Online Training

Instructor-Led Play | SSO | Group Play

1 Kiosk
2 Live Events
3 Conference
& Trade Shows

Instructor-Led Play | SSO | Group Play

How are our subscribers using game for training?

  • Single Player: asynchronous elearning
  • Group Play: 
    Virtually (via breakout rooms on Zoom or Teams)
    In-person (with groups playing together at tables in a conference or classroom setting) competing against all the other groups on team-based leaderboards
  • Instructor-Led Play: Games led by an instructor or “host” either on Zoom or Teams or in-person where the instructor uses our tech to control and run the game, while all learners answer questions from their individual devices in a live, multiplayer experience. In this case, the host can show live leaderboards throughout the game to drive competition, and view real-time responses to understand if there are gaps in the learning during the game in order to course correct right then and there.

You can deploy games ANYWHERE:

  • Download a game as a SCORM file and load it into any LMS
  • Embed games into your Storyline, Captivate, or Lectora courses (as a web object) to act as the assessment piece after a learner takes your course
  • Email learners a link to a game to play either before or after a training session 
  • Play games during your virtual meetings hosted through Zoom, Teams, Webex, or any virtual platform (either in groups or with live facilitation)
  • Have your instructors facilitate the games LIVE, during your in-person events and meetings
  • Create an iFrame of the games and embed them into any web portal or anywhere HTML is supported using an embed code
  • Provide access to games through Single-Sign-On
  • Provide QR codes to scan for access to games
  • Embed games and other learning content into an Arcade™ gamification portal you can also develop using The Training Arcade

Take the Power of Play Anywhere!

game-board-for-web-page-1200x927-fnl-comp

6 Email
7 Send in Text
8 Text Chat

SSO/Single Sign-On

4 Webinar
5 Webinar Chat

9 Learning Management Systems

SSO/Single Sign-On

10 Downloadable
SCORM Package

SSO/Single Sign-On

11 Embed in Storyline Captiva | Lectora/+

SSO/Single Sign-On

18 Online Conference

Instructor-Led Play | SSO | Group Play

15 Live Learning
16 Virtual Led (VILT)
17 Instructor-Led
Training (ILT)

Instructor-Led Play

14 Play on zoom or
most video
conference apps

SSO/Single Sign On

13 Solo Game Play

SSO/Single Sign On

12 Online Training

Instructor-Led Play | SSO | Group Play

1 Kiosk
2 Live Events
3 Conference
& Trade Shows

Instructor-Led Play | SSO | Group Play

How are our subscribers using game for training?

  • Single Player: asynchronous elearning
  • Group Play: 
    Virtually (via breakout rooms on Zoom or Teams)
    In-person (with groups playing together at tables in a conference or classroom setting) competing against all the other groups on team-based leaderboards
  • Instructor-Led Play: Games led by an instructor or “host” either on Zoom or Teams or in-person where the instructor uses our tech to control and run the game, while all learners answer questions from their individual devices in a live, multiplayer experience. In this case, the host can show live leaderboards throughout the game to drive competition, and view real-time responses to understand if there are gaps in the learning during the game in order to course correct right then and there.

You can deploy games ANYWHERE:

  • Download a game as a SCORM file and load it into any LMS
  • Embed games into your Storyline, Captivate, or Lectora courses (as a web object) to act as the assessment piece after a learner takes your course
  • Email learners a link to a game to play either before or after a training session 
  • Play games during your virtual meetings hosted through Zoom, Teams, Webex, or any virtual platform (either in groups or with live facilitation)
  • Have your instructors facilitate the games LIVE, during your in-person events and meetings
  • Create an iFrame of the games and embed them into any web portal or anywhere HTML is supported using an embed code
  • Provide access to games through Single-Sign-On
  • Provide QR codes to scan for access to games
  • Embed games and other learning content into an Arcade™ gamification portal you can also develop using The Training Arcade
Scroll to Top